Users must look ahead to see the patterns and consequences to number placement since each choice limits the next one. Sudoku relies on short-term memory to complete the puzzles. Sudokuįor those who like numbers, Sudoku is a favorite for building a strong mind. An in-house study found that their brain puzzles improved working memory, short term memory, processing speed, problem solving, fluid reasoning, and overall cognitive function. The program adapts to individual strengths and weaknesses and offers personalized feedback to build a strong mind. Lumosity enhances memory, processing speed, problem solving and other cognitive skills through daily exercise of the mind. Used by more than 60 million people worldwide, Lumosity is one of the most popular games on the market. Here are some of our favorite games for a strong mind. Brain-training games build neural pathways that improve your working memory and mental agility, preventing the onset of diseases like Alzheimer’s and dementia. No matter how young or old you are, it’s important to support your brain health by nurturing a strong mind. ![]() Sometimes the changes are subtle and other times they’re unmistakable. "We know that the brain can change and reorganize itself given the right kinds of challenges, and we've seen really positive study results on Lumosity to date.With aging comes inevitable change to the body and mind. "Lumosity is grounded in a history of research described in dozens of peer-reviewed articles that show that computerized training can improve cognitive abilities," Scanlon says. By the end of 2011, the website could claim an average of almost 262,000 visits per day, although the company won't disclose subscribers vs. He notes that his confidence about Lumosity's benefits is reinforced by the data coming in from both regular and casual users, as well as his personal experience with the games. Scanlon's interest in neuroscience was fueled in part by learning that his grandmother had Alzheimer's disease. Niell, '95, PhD '04, says his being on the board demonstrates the oversight that goes into "getting everything on a solid empirical basis that can be tested."Īlthough substantial research remains, Niell says "a lot of the basic science supports the fact that utilizing certain mental capacities will strengthen them." He adds that "there's lots of data that practicing specific tasks, many of which Lumos games are based on, improves performance on subsequent tests of related abilities." "The hard evidence is not in yet," notes neuroscientist Cris Niell, an assistant professor at the University of Oregon, a former Stanford classmate of Scanlon and a member of the Lumos advisory board. What proof exists that so-called brain games make minds stronger? The business challenge is more straightforward, however, than the health proposition. Media coverage has spotlighted Lumosity's potential, if only because its pairing of business and social visions is so enticing. Players then fill in empty grids by matching each pattern. Habits form quickly with diversions such as Memory Matrix, which flashes patterns of scattered blocks on increasingly larger grids. Moreover, in a puzzle-fond society where Nintendo's Brain Age games have been popular since 2006, Lumosity's offerings can succeed as fun alone. At the same time, the "gamification" of technology-interactive tasks that entertain while they inform or teach-is a hot topic in education, career development and therapeutic medicine. Mental fitness is joining physical fitness as a priority for aging baby boomers, who anticipate living longer than previous generations. The Lumosity games, also available on the iPhone, reflect a number of trends. ![]() Scanlon says an initial public offering could take place as early as 2013. Last year investors put in $32.5 million, Lumos Labs' third round of funding. The marquee product is, which sells subscriptions to online games touted as tools for improving attentiveness, memory and problem solving. Standing at the intersection is Mike Scanlon, MS '07, co-founder of Lumos Labs, a startup in San Francisco. But a viable business is one thing, and scientific acceptance is another. If you've had one of those moments when you suddenly can't remember a phone number you've called dozens of times, an industry developed around the concept of brain training might seem like a great idea.
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